Platformer created in 3 hours for Trijam 118. The theme is toxicity.

Getting hit or shooting raises your toxicity. 100% toxicity kills you but more then 50% is sometimes necessary to reach certain areas.

You control with WASD or Arrows, Jump with space, shoot with left CTRL or Mouse.

Assets used:

https://kenney.nl/assets/abstract-platformer by https://kenney.nl/

The Knight: https://assetstore.unity.com/packages/2d/characters/2d-simple-character-swordman...

Toxic Waste Font by:  https://www.dafont.com/de/max-infeld.d3584


Comments

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did you do anything yourself in this game?

i mean no offense but what is your development

Pretty much everything but the visuals. 

I used Unity standard assets for the crossplattform support and Unity cinemachine for the camera but other then that the code is done by me.

I think you played the early export... I only had the basic platformer levels done at that point - created them to test the basic controls. The other features were in the game but weren't useful.

If you play it now you'll get a better feel for the actual concept :)