Smoke and Light
Arena-dodging game made in 3 hours for #Trijam 114.
You are a smoke emitter. Dodge the incoming light particles. Use your automatic smoke emission to destroy incoming particles and create an escape route.
Control with WASD, Arrow Keys or Controller (recommended) - reset game with 'Spacebar' or 'Jump'.
Had some fun playing with the particle system in Unity. The game is the result. I hope you enjoy it!
My Highscore: 7830 - Good luck beating it :)
Assets Used:
Unity Standard Assets - CrossPlattformInput
Humble Bundle - Electronic Abstract Music Pack - Song #6
Texture for the smoke material: smoke.png by johnstejskal
Comments
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That was great game design! Simple, but one of the most balanced gameplay I've seen in Trijam, pacing and all. Maybe I'm too positive :D
Glad you enjoyed it :D After I got the particle collisions working and the basics set up, I spent most of the time on the pacing, because I believe that is a weak point in those kinds of dodging games. Still shows once you pass a certain treshold in this one ...
Seems like focusing on that was a good idea anyway- thanks for the feedback :)