You are on an empty platform. You look around (with the mouse)  Nothing there but emptiness - yet the world isn't empty as you are still there. No problem - just move with WASD and jump with space to your doom. You can even speed up with SHIFT. 

Goals take a few seconds to vanish before your eyes.

Boxes can easily be pushed off the platform...what could go wrong?

Can you beat my time?

If your head movement appears "locked": mouse click into the window to get the full input .

Game created in 3:30 hours as a submission to Trijam 153 - Theme: Empty World.

I gave myself an additional challenge by only using the assets given in the Unity First Person core - Demo scene.

Minor Update (+10 min): Fixed the goalpost-bug and added a total time at the end

This game contained quite a lot of firsts for me, so don't be too harsh :)

1. First First Person Game

2. First 3D-Game

3. First Time-Attack Game (well, first time I build a timer anyway)

Tools and Assets used:

Unity + First Person Core

Sound: 1Bitdragon

Font: Apostrophic Labs



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PushOff-0-0-1.zip 29 MB

Development log

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